Diese Seite macht ausgiebigen Gebrauch von JavaScript.
Bitte aktiviert JavaScript in Eurem Browser.
Classic Aussehen
Thottbot Aussehen
Early Preview of Torghast, the Tower of the Damned in Shadowlands
Shadowlands
Geposted
11.04.2020 um 09:10
von
Anshlun
While Torghast is not yet available in Shadowlands Alpha, the first build has revealed many interesting details about the Tower of the Damned, including more information about systems hinted at during BlizzCon 2019.
All Shadowlands Datamining and News
Systems
Covenant Abilities Deep Dive
Covenant Ability Upgrades
Torghast Preview
Comprehensive Class Changes
Dungeon and Raid Bosses
Classic-themed Consumables
Soulbind Calculator Now Live
Level Squish Details
Character Customization
Blood Elf
Draenei
Dwarf
Gnomes
Human
Night Elf
Orc
Pandaren
Troll
Undead
Worgen
Lore/Quests
Biggest Lore Reveals
Bastion Zone Preview
Bastion Quests
Broadcast Text Including Vol'jin
Revendreth Story
Necrotic Wake Dungeon
Exile's Reach Quests
Lore Interview
New Quest Markers
Armor
Weapon Models
Maldraxxus Covenant Transmog Sets
Night Fae Covenant Transmog Sets
Kyrian Covenant Transmog Sets
Venthyr Covenant Transmog Sets
Sprite Darter Transmog Set
Cloth Maw Raid Armor Set
Plate Maw Raid Armor Set
Creatures
NPC Models - Sylvanas, Kael
Mount Models
Kyrian and Swolekin NPCs
Faun Ardenweald NPCs
Vampire Revendreth NPCs
Obleron Armor
The first System is Obleron Armor, a system that allows players to buff themselves while inside Torghast, providing raw increases in power. The system seems to be tied to the "Armory" inside Torghast or the Maw.
BlizzCon preview on Torghast showed that players are able to choose upgrades in this system, as seen below.
List of Obleron Effects
NEW
Obleron Armor is indelibly tied to the Armory.
NEW
Maximum health increased by 25% within the Maw for 1 hour.
NEW
Versatility increased by 10% within the Maw for 1 hour.
NEW
Critical strike chance increased by 10% within the Maw for 1 hour.
NEW
Mastery increased by 10% within the Maw for 1 hour.
NEW
Haste increased by 10% within the Maw for 1 hour.
NEW
Devours Obleron armor off of targets, reducing their combat ability. Returns the armaments upon death.
NEW
Increase maximum health by 30%.
NEW
NEW
Increase maximum health by 20%.
NEW
Obleron Armor is indelibly tied to the Armory.
NEW
NEW
Increase maximum health by 40%.
NEW
Increase maximum health by 60%.
NEW
Increase Versatility by 5%.
NEW
NEW
Obleron Armor is indelibly tied to the Armory.
NEW
NEW
Increase Versatility by 10%.
NEW
Increase Versatility by 15%.
NEW
NEW
Increase critical strike chance by 5%.
NEW
NEW
Obleron Armor is indelibly tied to the Armory.
NEW
Increase critical strike chance by 10%.
NEW
Increase haste by 15%.
NEW
Obleron Armor is indelibly tied to the Armory.
NEW
Increase mastery by 5%.
NEW
NEW
NEW
Increase mastery by 10%.
NEW
Increase mastery by 15%.
NEW
Obleron Armor is indelibly tied to the Armory.
NEW
Increase critical damage and healing by 10%.
NEW
NEW
NEW
Increase critical damage and healing by 20%.
NEW
Increase critical damage and healing by 30%.
NEW
Obleron Armor is indelibly tied to the Armory.
NEW
NEW
NEW
Increase haste by 5%.
NEW
Increase haste by 10%.
NEW
Increase haste by 15%.
Phantasma
While inside Torghast, players will be able to collect
Phantasma
, used exclusively inside Torghast and lost once you leave. Phantasma can be used to gain power inside the Tower. Phantasma allows players to improve their abilities by finding upgrades to their abilities inside Torghast. It is unclear if there are other uses to it.
NEW
Acquire 300 Phantasma.
NEW
Acquire 300 Phantasma.
NEW
Your Flash Heals are now instant and cost no mana, but consume 5 Phantasma.
NEW
Looting Phantasma reduces the remaining cooldown of Astral Shift by 1 sec per Phantasma.
NEW
Acquire 500 Phantasma.
NEW
Killing enemies has a chance to generate a Phantasma Cloud, granting you 133 Phantasma when consumed.
NEW
Demonology:Striking an enemy with Call Dreadstalkers instantly grants you 5 Phantasma.
Destruction:Striking an enemy with Chaos Bolt instantly grants you 5 Phantasma.
Affliction:Striking an enemy with Soul Wrack instantly grants you 5 Phantasma.
NEW
Increases Phantasma earned by 10%.
NEW
Phantasma has already been looted.
NEW
Skeletons in the Jailer's Tower drop 10 times as much Phantasma.
NEW
Increases Phantasma earned by 50%.
NEW
Acquire 2 Phantasma.
NEW
The Holy energy of Azeroth invigorates you, healing the caster for 50% health, and increasing damage dealt by 30% and maximum health by 20% for 30 sec.
NEW
Looting Phantasma increases the damage of your next (Multi - Shot / Carve) by N%, up to a maximum of X%.
NEW
Acquire 75 Phantasma.
NEW
Looting Phantasma grants you an absorb shield for 65 per Phantasma, up to a maximum of (1 * Total health). The absorption stacks, and lasts 5 min.
NEW
Casting Mind Control on an enemy will empty their pockets, granting roughly 15 Phantasma.
NEW
Acquire 150 Phantasma.
NEW
Grant Phantasma to all players.
NEW
Increases Phantasma earned by 25%.
NEW
If an enemy dies while under the effects of Scouring Tithe, they instantly grant 25 Phantasma to all players.
NEW
Alters the objective reality of players, inflicting 5 Shadow damage every 5 sec for 6 sec.
When this aura is removed, the distortion transfers to the ground, triggering Phantasmic Collapse and immediately inflicting 5 Shadow damage to all players.
NEW
Increases Phantasma earned by 25%.
NEW
Alters the objective reality of players, inflicting 5 Shadow damage every 5 sec for 6 sec.
When this aura is removed, the distortion transfers to the ground, triggering Phantasmic Collapse and immediately inflicting 5 Shadow damage to all players.
Beasts of Prodigum Event
As mentioned in the BlizzCon preview, within the first couple of weeks of the Shadowlands expansion, the Jailer will unleash a horde of monstrosities into the Maw and the tower itself in an event called The Beasts of Prodigum, changing the experience. During this event you may gain some new powers that can help you counter these beasts, such as the ones below. This event hints as something similar to seasons for Torghast, with extra effects in the Tower that change over time.
NEW
Beasts of Prodigum
Your Maw Beast's movement speed is increased by 50% and it will attempt to retrieve loot for you after combat.
NEW
Beasts of Prodigum
Calls forth Horgul, a powerful Shade Hound that can stun individual enemies and draw their attention.
NEW
Beasts of Prodigum
Your Maw Beast's damage done is increased by 25%.
NEW
Beasts of Prodigum
Your Maw Beast gains 100% increased damage done, but also loses 2% health every 1 sec while in combat.
NEW
Beasts of Prodigum
The cooldown of your Maw Beast's special ability is reduced by 50%.
NEW
Beasts of Prodigum
The maximum health of your Maw Beast is increased by 50%.
NEW
Beasts of Prodigum
Your Maw Beast grants allies within 60 yds an additional 20% movement speed.
NEW
Beasts of Prodigum
Calls forth Valioc, a powerful Soul Eater that can inflict area damage and silence enemies.
NEW
Beasts of Prodigum
Your Maw Beast regenerates 2% of its health every 1 sec while not in combat.
NEW
Beasts of Prodigum
The healing of your Maw Beast is increased by 50% and also heals you as well.
NEW
Beasts of Prodigum
Your Maw Beast strikes all enemies within 5 additional yds while attacking.
NEW
Beasts of Prodigum
When your Maw Beast reaches critical health, it detonates and inflicts 20% of its maximum health as Shadow damage to all enemies within 20 yds, stunning them for 3 sec.
NEW
Beasts of Prodigum
Calls forth Nal'tari, a powerful Soul Hunter that can howl to increase allies' combat abilities.
NEW
Your Maw Beast strikes all enemies within 5 additional yds while attacking.
Vitality
Vitality is a stat linked with Torghast, and looks similar to Sanity in Horrific Visions. Vitality seems to be linked with the Armory in specific, but could also limit your stay at Torghast itself.
NEW
Your Vitality has expired, and your connection with the Armory has been severed.
NEW
Your damage is increased by 0.40% for every Vitality you are missing.
NEW
Your damage is increased by 0.20% for every Vitality you have remaining.
NEW
Gain Vitality.
NEW
Increase your current Vitality by 10.
NEW
Increase your current Vitality by 20.
NEW
Increase your current Vitality by 30.
NEW
Increase your current and maximum Vitality by 100%.
Increase your normal damage taken by 100%.
NEW
Killing a Mawrat grants you 1 Vitality.
NEW
Regain 5 Vitality when you ascend to a new floor of the Armory.
NEW
Reduce any Vitality damage taken by 1.
NEW
The first time you damage an Elite enemy, deal additional damage equal to half their maximum health. After defeating 3 Elite enemies this effect is lost, and you gain 30% maximum health.
Jailer's Power
As you progress in Torghast, there seems to be an affix system called Jailer's Power that progressively makes enemies more difficult. It is unclear how it works right now.
NEW
Entering the Jailer's Tower will consume one Jailer's Tower Key.
Do you wish to enter?
NEW
The Jailer's power is bolstering the inhabitants of the tower.
Damage is being increased.
NEW
The Jailer's power is bolstering the inhabitants of the tower.
Damage is being increased.
Health is being increased.
NEW
The Jailer's power is bolstering the inhabitants of the tower.
Damage is being increased.
Health is being increased.
The Jailer will barrage players.
NEW
The Jailer's power is bolstering the inhabitants of the tower.
Damage is being increased.
Health is being increased.
The Jailer will barrage players.
More Elite creatures will appear in the tower.
NEW
The Jailer's power is bolstering the inhabitants of the tower.
Damage is being increased.
Health is being increased.
The Jailer will barrage players.
More Elite creatures will appear in the tower.
Enemy attacks will inflict players with Vehement Debilitating Poison, lowering movement speed and damage.
Jailer's Tower Skips
There are also skip spells, but those could be for testing only.
NEW
NEW
NEW
NEW
Torghast Items
One of the main features of Torghast will be the ability to find items inside the tower to buff you and your group, similar to a dungeon crawler game. We found some of these effects already. This list is not complete as there are hundreds of these effects in the spelldata, but gives an idea of what to expect from them.
Note that all the effects are named after items, reinforcing the idea of looting them inside Torghast and the link with dungeon crawler games.
NEW
Beast Mastery: The cooldown of Bestial Wrath is reduced by 15%.
Survival: The cooldown of Coordinated Assault is reduced by 15%.
Marksmanship: The cooldown of Trueshot is reduced by 15%.
NEW
(Bestial Wrath / Trueshot / Coordinated Assault) also increases your chance to dodge by 3%.
NEW
Divine Toll is automatically cast when Avenging Wrath is cast, and again when it expires.
NEW
Protection: Using Avatar also applies Shield Wall (even if you are not wearing a shield).
Arms: Using Bladestorm or Avatar also applies Shield Wall (even if you are not wearing a shield).
Fury: Using Bladestorm or Recklessness also applies Shield Wall (even if you are not wearing a shield).
NEW
Forbearance causes the target and yourself to be healed for 10% of the damage and healing they deal for 0 sec.
Navigate Through All Spells Added in Alpha
NEW
Drinking from Brews has a 30% chance to coat the Monk with Celestial Flames for 6 sec, increasing the damage reduction of Breath of Fire by 5%.
Spinning Crane Kick also causes a Breath of Fire on targets.
NEW
Your next 2 damaging abilities have their damage increased by 20%, and gain all combat benefits of Stealth.
Allows access to Shadowstrike.
NEW
Casting 15 Frostbolts or Flurries calls down a Frozen Orb on your target. Hitting an enemy player counts as double.
NEW
Damaging an enemy before they damage you increases your Critical Strike by 10% for 10 sec.
NEW
Flash Heal repeats its effect after 4 sec, healing for 50% of the original amount.
NEW
Havoc:Using Blade Dance increases your chance to dodge by 15% for 8 sec.
Vengeance:Using one of your Sigils increases your chance to dodge by 15% for 8 sec.
NEW
Havoc:Fel Rush damage is increased by 400%, but it damages you for 15% of your total health if it doesn't hit an enemy.
Vengeance:Infernal Strike damage is increased by 400%, but it damages you for 15% of your total health if it doesn't hit an enemy.
NEW
Ice Lance has a 15% chance to explode into shards of ice when it hits a target, dealing (40% of Spell power) Frost damage to up to 5 enemies near your target. This chance is increased to 50% if your target is standing in a Blizzard.
NEW
Windwalker, Mistweaver, Brewmaster:Clears 50% of your damage delayed with Stagger.
Increases the absorption of your next Celestial Brew by up to 400%, based on your current level of Stagger
NEW
Your first Heroic Throw on a level deals 20000% increased damage.
NEW
Your first Heroic Throw on a level deals 20000% increased damage.
NEW
Don the boots, increasing your movement speed by 40%.
Reduces your maximum health by 15%.
NEW
Casting Throw Glaive from at least 20 yards away will grant you 100 Fury.
NEW
The Mastery effect of Vesper Totem is increased by 200%.
NEW
After taking falling damage, the health lost becomes a shield lasting 30 sec.
NEW
Beasts of Prodigum
Your Maw Beast's damage done is increased by 25%.
NEW
Havoc:Every 5 uses of Blade Dance will heal you for 50% of your maximum health and refill your Fury.
Vengeance:Every 5 uses of your Sigil abilities will heal you for 50% of your maximum health and refill your Fury.
NEW
Shackle the Unworthy causes enemies within 10 yards of your target to tremble in fear, stunning them for 5 sec.
NEW
Affliction:Summon Darkglare summons 1 extra
Demonology:Summon Demonic Tyrant summons 1 extra
Destruction:Summon Infernal summons 1 extra
NEW
Demonology:The radius of Implosion is increased by 20%.
Destruction:The radius of Rain of Fire is increased by 20%.
Affliction:The radius of Seed of Corruption is increased by 20%.
NEW
Mind Control can be used on Undead beings.
NEW
After landing 10 critical strikes, you gain 20% increased Critical Strike for 10 sec. May only occur once per 1 min.
NEW
Your first on a floor deals an additional 850% damage.
NEW
Your first on a floor deals an additional 750% damage.
NEW
Havoc:The damage of Blade Dance is increased by 50%.
Vengeance:The damage of Sigil of Flame is increased by 50%.
NEW
Your attacks have a chance to fire a bolt of magic, dealing (200% of Spell power) Frost damage to enemies within 5 yards of your target.
NEW
Havoc:You move 100% faster for 5 sec sec after casting Fel Rush
Vengeance:You move 100% faster for 5 sec sec after casting Infernal Strike
NEW
Weapons of Order increases Armor by 50%.
NEW
Stuns an enemy, rendering it unable to move or attack for 8 sec.
Inflicts 20 Physical damage to an enemy.
NEW
Activate to reduce damage taken by 50% for all allies within 8 yds for 6 sec.
NEW
Shield Wall's cooldown is reduced by 60 sec, and it lasts 4 sec longer.
NEW
Damaging an enemy will also apply Frostbite, dealing damage equal to 50% of their total hit points. After 4 sec, the enemy will start regenerating all of the lost health over a period of 10 sec.
Creatures can only be Frostbitten once.
NEW
Dealing Frost damage has a chance to break off a portion of your foe, reducing their health by 20%.
NEW
Arcane:The cast time of Arcane Blast is reduced by ${-250/-1000}.1
Fire:The cast time of Fireball is reduced by ${-250/-1000}.1
Frost:The cast time of Frostbolt is reduced by ${-250/-1000}.1
NEW
Gain 20% Critical Strike, Haste, Mastery, and Versatility.
3 min after ascending to a new floor of the Armory, you will begin to suffer increasing Shadow damage every 5 sec.
NEW
Casting Mind Blast will daze the target, reducing the target's movement speed and chance to hit by 20% for 1 min.
Subsequent casts of Mind Blast will remove this effect.
NEW
At the beginning of each floor, you will receive an intuition, telling you to cast a series of spells in a certain order.
If you successfully cast these spells in the correct order, your Intellect will be increased by 10%.
NEW
Successfully casting Consume Magic heals you for 20% and grants you a random Well Fed Buff.
NEW
Your summoned demons gain 100% health and damage every time you ascend a floor. This bonus is lost when the demon dies or is dismissed.
NEW
Your summoned demons have 25% more health.
NEW
The 30% bonus critical strike chance from Resonance Trap now applies to the hunter's entire party.
NEW
Arcane:The radius of Arcane Explosion is increased by 4 yards.
Frost:The radius of Blizzard is increased by 4 yards.
Fire:The radius of Flamestrike is increased by 4 yards.
NEW
Using Mind Control on a Mawrat will trigger Rapid Contagion, causing all Mawrats within 15 yards to give birth to a litter of 2-5 additional Mawrats.
NEW
Affliction:Reduce the cooldown of Summon Darkglare by 10%.
Demonology:Reduce the cooldown of Summon Demonic Tyrant by 10%.
Destruction:Reduce the cooldown of Summon Infernal by 10%.
NEW
Arcane:The damage of Arcane Blast is increased by 2000% when you cast it while Invisible.
Fire:The damage of Fireball is increased by 2000% when you cast it while Invisible.
Frost:The damage of Frostbolt is increased by 2000% when you cast it while Invisible.
NEW
When Shadow Word: Pain expires on a target, all party members within 20 yards of the target are healed for 10% of their maximum health.
NEW
Your Flash Heals apply Searing Luminosity to your targets, causing them to reflect 50% of damage taken back to attackers for 20 sec.
NEW
If a soul is consumed, the damage is also increased by 100%.
Affliction:The duration of your Summon Darkglare is increased by 100%, but it has a 50% chance to consume one of your Freed Souls when summoned.
If a soul is consumed, the Darkglare's damage is also increased by 100%.
Demonology:The duration of your Summon Demonic Tyrant is increased by 100%, but it has a 50% chance to consume one of your Freed Souls when summoned.
If a soul is consumed, the Demonic Tyrant's damage is also increased by 100%.
Destruction:The duration of your Summon Infernal is increased by 100%, but it has a 50% chance to consume one of your Freed Souls when summoned.
If a soul is consumed, the Infernal's damage is also increased by 100%.
NEW
Learn the ability Ultimate Detainment, allowing you to permanently root and silence all enemies within 40 yds.
Ultimate Detainment may only be cast once per floor.
NEW
Arcane:Killing a creature with Arcane Explosion increases your Haste by 10% for 15 sec. Stacks up to 10 times.
Frost:Killing a creature with Blizzard increases your Haste by 10% for 15 sec. Stacks up to 10 times.
Fire:Killing a creature with Flamestrike increases your Haste by 10% for 15 sec. Stacks up to 10 times.
Rune and Legendaries in Torghast
As mentioned at BlizzCon, one of the incentives of running Torghast is to collect effects and materials to craft Legendary items. In this build, we have previews of likely runes that could be added to legendary items. This early iteration of the runes plays with the idea of unlocking extra talents, like the legendary Soul Rings like
Seele des Hochlords
and
Seele des Netherfürsten
did in Legion.
Note that these are likely just test runes and not a final system, as many of the talents below have even been removed from Shadowlands.
Spell
Blood
Frost
Unholy
Chiffre des Todesgebieters
Herzbrecher
Erbarmungsloser Angriff
Infizierte Klauen
Geschenk des Todesgebieters
Schnelle Verwesung
Runischer Kreislauf
Platzende Geschwüre
Anrufung des Todesgebieters
Wille der Nekropole
Lawine
Pestilenzpusteln
Vermächtnis des Todesgebieters
Umklammerung der Toten
Permafrost
Zauberfresser
Vermächtnis des Todesgebieters
Herzbrecher
Runischer Kreislauf
Verdammnisbote
Lektion des Todesgebieters
Übles Bollwerk
Todesweite
Umklammerung der Toten
Mythos des Todesgebieters
Gierig
Aufziehender Sturm
Pestilenz
Ultimatum des Todesgebieters
Fegefeuer
Eiskappe
Armee der Verdammten
Spell
Havoc
Vengeance
Chiffre des Rächers
Blinder Jähzorn
Abyssischer Schlag
Geschenk des Rächers
Unstillbarer Hunger
Festmahl der Seelen
Anrufung des Rächers
Seelenreißer
Seelenreißer
Vermächtnis des Rächers
Dämonischer Appetit
Kollateralschaden
Vermächtnis des Rächers
Teufelskreis
Konzentrierte Zeichen
Lektion des Rächers
Spur des Ruins
Flammenschlag
Mythos des Rächers
Entfesselte Macht
Maßlosigkeit
Spell
Balance
Feral
Guardian
Restoration
Chiffre des Erzdruiden
Gleichgewicht der Natur
Raubtier
Dornenranken
Überfluss
Geschenk des Erzdruiden
Tigerspurt
Tigerspurt
Tigerspurt
Tigerspurt
Anrufung des Erzdruiden
Mächtiger Hieb
Mächtiger Hieb
Mächtiger Hieb
Mächtiger Hieb
Vermächtnis des Erzdruiden
Seele des Waldes
Seele des Waldes
Seele des Waldes
Seele des Waldes
Lektion des Erzdruiden
Wildheitsaffinität
Gleichgewichtsaffinität
Gleichgewichtsaffinität
Gleichgewichtsaffinität
Mythos des Erzdruiden
Stellarverschiebung
Blutgeruch
Erdenwächter
Innerer Friede
Ultimatum des Erzdruiden
Sternschnuppen
Moment der Klarsicht
Beißen und Reißen
Photosynthese
Spell
Beast Mastery
Marksmanship
Survival
Chiffre des Meisterjägers
Raubtierinstinkt
Meister der Treffsicherheit
Viperngift
Geschenk des Meisterjägers
Blutgeruch
Sorgfältiges Zielen
Guerillataktiken
Anrufung des Meisterjägers
Speiende Kobra
Beständiger Fokus
Blutsucher
Vermächtnis des Meisterjägers
Wildheit im Blut
Wildheit im Blut
Wildheit im Blut
Lektion des Meisterjägers
Bahnbrecher
Bahnbrecher
Bahnbrecher
Mythos des Meisterjägers
Stampfen
Tödliche Schüsse
Speerspitze
Ultimatum des Meisterjägers
Aspekt des Wildtiers
Schießbefehl
Raubvögel
Spell
Arcane
Fire
Frost
Chiffre des Erzmagiers
Amplifikation
Feuerteufel
Geschenk des Erzmagiers
Manaschild
Lodernde Seele
Gletscherpanzer
Anrufung des Erzmagiers
Resonanz
Flammeninferno
Eiskalte Berührung
Vermächtnis des Erzmagiers
Zeitumlenkung
Frenetische Geschwindigkeit
Eisige Winde
Lektion des Erzmagiers
Fluss des Beschwörers
Fluss des Beschwörers
Fluss des Beschwörers
Mythos des Erzmagiers
Nachhallen
Flammenfeld
Gefrierender Regen
Ultimatum des Erzmagiers
Viel zu stark
Zündeln
Thermale Leere
Spell
Brewmaster
Mistweaver
Windwalker
Chiffre des Großmeisters
Auge des Tigers
Nebelhülle
Auge des Tigers
Geschenk des Großmeisters
Schnelligkeit
Schnelligkeit
Schnelligkeit
Anrufung des Großmeisters
Tigerschwanzfeger
Tigerschwanzfeger
Tigerschwanzfeger
Vermächtnis des Großmeisters
Geballte Ladung
Heilendes Elixier
Innere Stärke
Lektion des Großmeisters
Leichtbrauweise
Lebenszyklus
Aszendenz
Mythos des Großmeisters
Speziallieferung
Statue der Jadeschlange beschwören
Treffercombo
Ultimatum des Großmeisters
Nehmerqualitäten
Fokussierter Donner
Spiritueller Fokus
Spell
Holy
Protection
Retribution
Chiffre des Hochlords
Macht des Kreuzfahrers
Heiliger Schild
Eifer
Geschenk des Hochlords
Unbeugsamer Geist
Erster Rächer
Feuer der Gerechtigkeit
Anrufung des Hochlords
Vermächtnis des Hochlords
Richturteil des Lichts
Unbeugsamer Geist
Unbeugsamer Geist
Vermächtnis des Hochlords
Macht des Kreuzfahrers
Verschanzen
Rechtschaffenes Urteil
Lektion des Hochlords
Faust der Gerechtigkeit
Faust der Gerechtigkeit
Faust der Gerechtigkeit
Mythos des Hochlords
Geweihter Zorn
Richturteil des Lichts
Selbstloser Heiler
Ultimatum des Hochlords
Göttliche Bestimmung
Letzter Verteidiger
Göttliche Bestimmung
Spell
Discipline
Holy
Shadow
Chiffre des Hohepriesters
Züchtigung
Erleuchtung
Festung des Geistes
Geschenk des Hohepriesters
Körper und Geist
Engelsgnade
Körper und Geist
Anrufung des Hohepriesters
Psychische Stimme
Psychische Stimme
Letztes Wort
Vermächtnis des Hohepriesters
Sünden der Vielen
Woge des Lichts
Verheißungsvolle Geister
Vermächtnis des Hohepriesters
Züchtigung
Tadel
Elend
Lektion des Hohepriesters
Schilddisziplin
Kosmische Welle
Schicksalshafte Wendung
Mythos des Hohepriesters
Läuterung des Bösen
Segnung
Bleibender Wahnsinn
Ultimatum des Hohepriesters
Nachsicht
Licht der Naaru
Spell
Assassination
Outlaw
Subtlety
Chiffre des Rächers
Meister der Gifte
Geworfenes Reizmittel
Waffenmeister
Geschenk des Rächers
Nachtpirscher
Akrobatische Attacken
Nachtpirscher
Anrufung des Rächers
Egelgift
Eiserner Magen
Labende Finsternis
Vermächtnis des Rächers
Interne Blutungen
Schmutzige Tricks
Schuss im Dunklen
Vermächtnis des Rächers
Stechen wie eine Biene
Stechen wie eine Biene
Stechen wie eine Biene
Lektion des Rächers
Lebenskraft
Lebenskraft
Lebenskraft
Mythos des Rächers
Toxischer Rausch
Gezinkte Würfel
Dunkler Schatten
Spell
Elemental
Enhancement
Restoration
Chiffre des Scharfsehers
Irdene Wut
Felsfaust
Strom
Geschenk des Scharfsehers
Nachbeben
Erdrutsch
Echo der Elemente
Anrufung des Scharfsehers
Meister der Elemente
Brandattacke
Seelenstärke der Ahnen
Vermächtnis des Scharfsehers
Wächter der Natur
Wächter der Natur
Wächter der Natur
Lektion des Scharfsehers
Geisterwolf
Geisterwolf
Geisterwolf
Mythos des Scharfsehers
Kraftsog
Tosender Sturm
Schnellflutung
Ultimatum des Scharfsehers
Unbegrenzte Macht
Elementargeister
Hochwasser
Spell
Affliction
Demonology
Destruction
Chiffre des Netherfürsten
Einbruch der Nacht
Schreckenspeitsche
Feuersprung
Geschenk des Netherfürsten
Höllenqual
Dämonischer Ruf
Entropieumkehrung
Anrufung des Netherfürsten
Aussaat
List des Hundemeisters
Inferno
Vermächtnis des Netherfürsten
Furor der Dunkelheit
Furor der Dunkelheit
Furor der Dunkelheit
Lektion des Netherfürsten
Dämonenhaut
Dämonenhaut
Dämonenhaut
Mythos des Netherfürsten
Schattenumschlingung
Seelenverbindung
Loderndes Feuer
Ultimatum des Netherfürsten
Seelenverbindung
Geopferte Seelen
Seelenverbindung
Spell
Arms
Fury
Protection
Chiffre des Schlachtenfürsten
Kriegsmaschine
Kriegsmaschine
Kriegsmaschine
Geschenk des Schlachtenfürsten
Doppelt hält besser
Doppelt hält besser
Doppelt hält besser
Anrufung des Schlachtenfürsten
Kräfte sammeln
Wütender Ansturm
Knisternder Donner
Vermächtnis des Schlachtenfürsten
Kollateralschaden
Schlachteifer
Wappnen
Vermächtnis des Schlachtenfürsten
Kriegsmaschine
Kriegsmaschine
Bestrafen
Lektion des Schlachtenfürsten
Massaker
Frischfleisch
Rache ist süß
Mythos des Schlachtenfürsten
Dem Tode geweiht
Abrissbirne
Auf ins Getümmel
Ultimatum des Schlachtenfürsten
Aggressionsmanagement
Waghalsigkeit
Heftige Rückwirkungen
Hol' dir Wowhead
Premium
2 USD
Ein Monat
Erlebe die Seite ohne Werbung, schalte Premium-Funktionen frei und unterstütze sie!
Zeige 0 Kommentare
Verstecke 0 Kommentare
Anmelden um Kommentar zu erstellen
Englische Kommentare (60)
Schreibe einen Kommentar
Ihr seid nicht angemeldet. Bitte
meldet Euch an
, oder
registriert Euch
, um einen Kommentar einzusenden.
Vorheriger Post
Nächster Post