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Druid Flight Form in TBC Classic - Fly for Cheap at Level 68
31.05.2021 um 16:30
Druids can learn Flight Form at level 68 in Burning Crusade Classic, flying earlier than everyone else and for much cheaper! However, Flight Form only provides a 60% movement speed bonus and Swift Flight Form, providing a 280% movement speed bonus, comes in a later patch. So at Burning Crusade launch, if you want to fly as fast as possible as a Druid, you will need to purchase a conventional Epic flying mount if you want to travel fast right away in Phase 1.
You can find more details on how flight for Druid works, how to acquire Flight Form, and the unique perks available to Druids with Flight Form below, based on our comprehensive Flying Guide:
View Burning Crusade Classic Flying Guide
Flight for Druids in Burning Crusade Classic: Flight Form and Swift Flight form
In TBC, the
class is given a perk that no other class has: the ability to fly without a mount. This is accomplished via the introduction of
, a brand new shapeshift form that accompanies
. When activating
turns into a storm crow, gelling well with the class fantasy of taking on the forms of the natural world. The ability to fly via a class spell rather than a summoned mount gives the class a number of unique perks described below.
Acquiring Flight Form in Burning Crusade Classic
can be trained at any
class trainer as soon as you hit
. The training cost is , and the only prerequisite is that you have already trained
, the skill level required to ride Epic
mounts. Note that unlike every other class, Druids do
need to train
before being able to train
. In fact,
is provided to the Druid
free of charge
, which means that you will also be able to ride any standard 60% Rare quality flying mounts as well if you want (although there is no practical reason to do so). Factoring in the skill and mount costs, this means that
Druids save on flying costs
In order to fly as a Druid, you simply need to activate
while outdoors anywhere in Outland, providing you with a 60% movement speed boost just like any other Rare quality flying mount. You can be in any other shapeshift form when doing this, as the game will automatically shift you out of your current form before shifting back into
. Similar to standard flying mounts,
can only be activated out of combat, and you cannot use any Druid abilities when flying. Shapeshifting back into any other form while in the air will put you into free fall, but you can always get back into
before hitting the ground as long as you are not in combat.
Once airborne, the flying mechanics for Druids are identical to everyone else, with
used to control elevation in place, and
right mouse button
used to move in arbitrary directions.
Unique Perks Available to Druids via Flight Form
Early Access to Flight
Druids unlock flying two levels earlier than every other class. This means that the restricted content mentioned earlier in this guide is available to Druids while still leveling. The most important consequence of this perk is that Druids are able to access the Tempest Keep dungeon cluster at level 68. This provides a number of benefits:
Druids can gain experience in
, providing a completely parallel avenue for finishing up the final two levels.
Druids have early access to impactful loot from these dungeons, such as
Reif des unendlichen Segens
. This speeds up the endgame gearing process, allowing players to be ready for 25-man raids just shortly after hitting level 70.
Perhaps most importantly, Druids can get a head start on their
attunement, which requires clearing all three Tempest Keep dungeons, while still leveling. This is a huge quality of life improvement, as the attunement questline is extremely long, with many subparts such as acquiring the
Schlüssel zur Arkatraz
Efficient Herb Gathering
Druids are particularly well suited for the Herbalism profession, since herbs can be gathered while in
. When traveling from node to node in the air, the player can simply stop at each herb, gather it, and then seamlessly take off back into the air. All other classes must first dismount before gathering any herbs, and then spend a full 3 seconds summoning their mount again before being able to take off. Many players are leveling Druid alts specifically for Herbalism because of this advantage, which is especially relevant in a competitive server environment with limited access to nodes. Most Herbalism bots will also be Druids, so look out for them when herbing so you can report them.
Flying Without a Cast Time
The fact that shapeshifts are instant cast provides a number of other benefits for Druid players:
Druids can activate
mid-air without needing to be on solid ground. This allows players to jump directly off ledges for a rapid free fall to the ground, while still avoiding fall damage by shifting right before hitting the ground.
Druids can cancel form and spam
on enemy players high up in the air without any retribution. As long as you are high enough above the ground, you can free fall far enough to get put out of combat, and then take to the skies once more.
Druids have significantly enhanced leeway for escaping in the nick of time from dangerous situations. If you see an enemy player approaching you close by on land, you can immediately take to the sky before they have a chance to attack. Likewise, if you see a mob approaching just as you are finishing gathering an herb or mining at a node, you can often avoid combat where another class would be forced to fight due to their long mount cast time.
Swift Flight Form: A Further Upgrade to Druid Flying
In spite of its many perks, the biggest limitation of
is that it provides only a 60% movement speed bonus. In contrast, as long as you have the gold, conventional flying mounts can be upgraded to Swift versions that provide
increased move speed in the air, which is an astronomical boost in efficiency. In order to provide Druids with an equivalent to an Epic flying mount, Blizzard introduced
in Patch 2.1 of TBC, giving Druids the same 280% speed boost.
In TBC Classic,
will not be available at launch, and will most likely be released in Phase 3, or Phase 2 at the earliest. This is because 2.1 was the
Der Schwarze Tempel
patch, and Blizzard is generally releasing content and itemization at the phase corresponding to the raid tier of the original patch. So unfortunately, you will have to wait quite a while to unlock
, and will need to purchase a conventional Epic flying mount if you want to travel fast right away in Phase 1. However, most of the cost incurred by purchasing a conventional Swift mount will not actually be wasted, since the
quest chain requires
to be trained as a prerequisite. This means that even if you wait for this content release, you will only be able to save the fee for an Epic mount, and will have to pay the same training fee as everyone else.
Unlike regular flying, which is directly learned from a class trainer, swift flight requires an extensive quest chain to unlock. To start the chain, talk to any
class trainer after training
, and accept the quest
. The subsequent very long quest chain eventually leads to the quest
Vernichtet den Rabengott
, which requires you to kill
, a new summonable boss in the
dungeon. When victorious, you are finally awarded
Glücksbringer des schnellen Fluges
trinket (the Druid equivalent of
Götze der Rabengöttin
, which is a best in slot Idol for Feral Druids in a raid setting.
After completing this quest chain, you will be able to summon
at any time in the future, similar to the Tier 0.5 bosses in vanilla. This can become a lucrative income source for Druids, since
drops the extremely rare mount
Zügel des Rabenfürsten
, and a Druid is required to summon the boss.
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